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Monday, 15 June 2015

Digital Video Data Sizing

Data Rate.

  • The rate at which information being transferred.
  • expressed in {amount of information} per {unit of time}
How to calculate a uncompressed Digital video.

formula = frame size(width and height) * frame rate(fps) * color depth(in bytes) * time(in seconds)


8 bits = 1 byte
1 kilo(bit/byte) = 1,024 (bits/bytes)
1 Mega(bit/byte) = 1,048,576 (bits/bytes)
1 Giga(bit/byte) = 1,073,741,824 (bits/bytes)


How to calculate uncompressed Audio File.

8-bit mono
Seconds x kHz = Size
16-bit mono
(Seconds x kHz) x 2 = Size
8-bit stereo
(Seconds x kHz) x 2 = Size
16-bit stereo
([Seconds x kHz] x 2) x 2 = Size
16-bit 5.1
([Seconds x kHz] x2) x 6 = Size


Factors to consider when selecting graphics to be used in a multimedia project:

a)  Purpose:
      - Avoid using images for “filler” or when they have little in common with the overall
        message or purpose.
    - A common mistake is to trivialize products with cartoons that can be distracting to the
        viewer.
      - If multiple images are used, make sure they reflect a common message such as providing the user with an example or an illustration.

b)   Quality:
       - Any image used in a multimedia product should reflect the overall quality desired of
         the entire product.
       - The image colour depth has to be considered, especially for applications that will be
         displayed on systems using a lower colour capability.
c)   Cost:
       - The cost of a graphic is directly related to its purpose and quality.
       - Copyright and ownership of graphics will determine who is to be paid





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